Alexey Perov

I build open-source developer tools — mostly for Unity, plus desktop apps and AI-assisted workflows.

My focus is practical tooling: project diagnostics, asset health checks, and utilities you can reach for every day.

Everything here is MIT or BSD-3-Clause. Contributions and issue reports are welcome.

GitHub

What I build

Unity project health

Unity project health

Editor tools for unused assets, missing references, texture issues, shaders, Addressables layouts, and unified scanning.

Desktop tooling

Desktop tooling

Cross-platform apps built with Tauri and Svelte — workspaces, markdown editors, and utilities for everyday dev workflows.

AI-assisted workflows

AI-assisted workflows

MCP servers and editor integrations so assistants can run project scans, diagnostics, and batch checks on real codebases.

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